| 1 Monster Found «prev next» |
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| power | defense | mag. power | mag. defense | speed | evade % |
| 60 | 24 | 53 | 63 | 34 | 0 |
| Fire | Thunder | Water | Ice | Holy | |
| 1.5x | N/A | Absorb | N/A | N/A | |
| dropped weapons | Dropped armor | # of slots |
• Sleepstrike • Silencestrike • Darkstrike • Poisonstrike • Stonestrike • Zombiestrike • Slowstrike | • Sleepproof • Silenceproof • Darkproof • Stoneproof • Poisonproof • Zombieproof • Slowproof | 3-4 |
| # of abilities |
| 1-4 |
| strategy |
| This guy is like a souped-up, giant Great Malboro, so equip armor
with the Berserkproof, Confuseproof, and Auto Med abilities, or [Ribbon]
if you're playing the PAL or "International" releases. Malboro Menace will always ambush you on the first turn and use Putrid Breath immediately, so ifyou have a weapon bearing the First Strike auto ability, make sure you have it equipped to get an extra hit on him at the beginning of the battle, or swap that character our for Yuna who will summon an Aeon to take Malboro Menace's Putrid Breath attack. (If anyone is curious, Putrid Breath is simply Bad Breath plus small damage, but the damage is insignificant compared to having
an entire party afflicted by Confusion...) His other methods of assault include two different tentacle attacks - one inflicts Petrify on a single character, and the other inflicts all four 'Breaks' on a single character.
Like Stratavis before him, Malboro Menace is vulnerable to Doom, although the
Doom counter is set at 200. |
| conditions | prize for unlocking |
| Capture at least one of each monster from Kilika. These are: Killer Bee, Ragora, Dinonix, and Yellow Element. | Poison Fang x99 |
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All data, HTML is copyright
Christine Bomke and Square
Haven. You do not have permission to copy this data for any reason other than personal use. Data
based on Christine Bomke's Monster Arena FAQ, © 2001, 2002
Christine Bomke.
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Final Fantasy X
| Monster Properties |
cost

Amount of gil you have to pay to fight this monster.
HP

Amount of hit points the enemy holds. Overkill HP is denoted in (parentheses). Strike the enemy with this value or greater and earn an overkill.
AP

Amount of AP earned after battle. Overkill AP is denoted in parentheses. Strike the enemy with an overkill and earn the specified AP.
steal

Items Stolen or Mugged from the enemy. Italicized items are rare items. Your character can always steal rare items if he is equipped with the Master Thief or Pickpocket armor attribute.
drop

Items dropped by the enemy after battle. Italicized items are rare items. Increase your chances of receiving rare items by upping your party's Luck attribute.
elemental properties

• Absorb: The enemy absorbs this element.
• Null: The element has no effect.
• 1/2: The element strikes at 50% strength.
• 1.5x: The element strikes at 150% strength.
• N/A: The element strikes at normal strength.
dropped equipment

The enemy periodically drops weapons and armor with the denoted auto attributes and the denoted number of slots and abilities.
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