- E3 2007 - Square Enix blames stagnation on gamers
Dragon Quest IX, as you may or may not know, began as an Action RPG. After twenty years of traditional (classic?) grinding, Square Enix was ready to follow the rest of the RPG genre in moving away from traditional combat systems into new, innovative avenues. What happened? You did, apparently. As a Square Enix spokesperson said at E3, "People didn't want the change. When you've sold over 40 million copies, you've got to listen to your fans." Apparently the same syndrome that affects children when they purchase movie-based games and perpetuate the creation of terrible licensed titles has also infected the RPG market. Can there be any hope for change, especially within a flagship series such as Dragon Quest? Kotaku
- Ultimate Hits a hit
Five hundred thousand. That is the number of copies that Square Enix's Ultimate Hits budget series has sold since its inception in September 2005. Since then, it has been a remarkable tool for the company to curb the high prices associated with the sales of used titles and personally pocket the popularity of their classics. To accompany this tremendous success, Square Enix will be releasing no fewer than sixteen more titles into the Ultimate Hits line on July 20, including Valkyrie Profile and Final Fantasy Tactics. Are you listening, Konami? I want my Suikoden II. Full List
- Valkyrie Profile and Dragon Quest VII incite their vengeance
February 3 will see Square Enix release Playstation titles Valkyrie Profile and Dragon Quest VII under the PS One Books label for 2,625 yen ($25 USD) and 3,675 ($35 USD); respectively. The excuse...err..reason for the resurrection is said to be that both titles were released prior to the April 2003 Square Enix merger.
The company also plans on releasing other best-sellers in Japan, but no kind of North American re-release has been announced. Game Watch
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