Kaim Argonar has been sentenced to live for a thousand years. Repeatedly he bears witness to the deaths of his closest friends. Meanwhile, the world is approaching 'a mystical industrial revolution'...
Lost Odyssey, a story through the eyes of a thousand year-old man, is the second role-playing title for development house Mistwalker. Aimed at appealing to an older audience than Blue Dragon, the game will handle such mature themes as mourning the dead and the struggle to survive past immense losses.
Lost Odyssey extended spot: available now on your TV
Here's what you can expect to see on television during commercial breaks in the weeks to come: a lengthy promotional spot for the upcoming Xbox 360 title Lost Odyssey, available in North American stores on February 12, 2008 ... That is, of course, assuming you can ease that oppressive thumb off of your DVRís fast-forward button for a while.
Microsoft is encouraging Xbox 360 owners in North America to buy Lost Odyssey before its release date by offering bonus unlockable content to those who pre-order the title through a special limited-time offer at participating retailers. The content, redeemable on Xbox Live Marketplace via a printed passcode included with each pre-order purchase, will feature an additional mission and weapon. The download will be available to all Xbox Live users later this spring.
Lost Odyssey hit store shelves across Japan today, leaving the Western role-playing gamer feeling one step behind - as usual. Still, we've the latest in a slew of recent trailers to keep us occupied until the game lands in North America on February 12, 2008. In addition to visually delighting viewers, the piece assures us the title won't arrive without the obligatory heart-warming English vocal music track gamers of the genre have come to know and expect.
Sakaguchi sheds light on Shigematsu's role in Lost Odyssey While demonstrating Lost Odyssey at a recent press conference, producer Hironobu Sakaguchi revealed he had been working closely alongside the game's scenario writer, award-winning Japanese author Kiyoshi Shigematsu, to produce a set of 34 non-interactive short story sequences, collectively known as the "1000 Year Dream," expressly for the title. The in-game segments, during which Kaim recalls events from the forgotten annals of his thousand-year journey, will be presented in the form of text upon backdrops, with music and sound effects providing dramatic effect. Link
E3 2007 - Amano wants to work with Mistwalker Today Chris Kohler of Wired interviewed Mistwalker president and former Square executive producer Hironobu Sakaguchi, leading to some intriguing off-the-cuff remarks on the part of the Japanese game designer. When asked if Mistwalker would invite Yoshitaka Amano, illustrator of the Final Fantasy series, "back into the fold," Sakaguchi answered, in English, "Yeah, good idea. And, he wants. Yeah, sometime." Full Q&A
Lost Odyssey, firm foundation Mistwalker's second outing for the XBox 360 is entitled Lost Odyssey, and follows the tribulations of a thousand year-old man cursed with perpetual youth. The mature role-playing entry has started out with a firm foundation, with producer Hironobu Sakaguchi having recruited several veterans of Squaresoft along with some renowned outside collaborators. By the year's end, players should have the chance to decide whether the finished title delivers on its promises. Details