D R I V I N G E M O T I O N T Y P E - S ·-.__.-·-.__.-·-.__.-·-.__.-·-.__.-·-.__.-·-.__.-·-.__.-·-.__.-·-.__.-· d r i v i n g e m o t i o n t y p e - s [ Title ] Driving Emotion Type-S FAQ/Walkthrough™ [ Platform ] PlayStation 2™ [ Version ] v1.00 [ Author ] Brett "Nemesis" Franklin [ E-Mail ] nemesis@flipmode.com [ Plug ] http://nemmysresource.cjb.net [ Updated ] June 25th, 2001 The-chart-that-shows-what's-in-this-FAQ: i. Legal Stuff ii. Updates/Revision History 01. Track Guide 02. Extensive Prize Guide 03. Full Car List 04. General Strategies €¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€ i. Legal Stuff €¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€ This FAQ can only appear on the following sites (w/out having to ask me): • GameFAQS • CoreMagazine • Cheat Code Central • GameSages • Vgstrategies.com • GameShark.com • FAQ Domain • Happy Puppy • ZDNet/Videogames.com ___________________________NOT WWW.FRESHBAKEDGAMES.COM_________________________ If anyone finds it on any other site or MegaGames.com, please inform me ASAP. E-Mail Address: nemesis@flipmode.com Copyright: © Copyright 2000-2001 Brett "Nemesis" Franklin. This FAQ and everything included within this file cannot be reproduced in any way, shape or form (physical, electronical, or otherwise) aside from being placed on a freely-accessible, non-commercial web page in it's original, unedited and unaltered format. This FAQ cannot be used for profitable purposes (even if no money would be made from selling it) or promotional purposes. It cannot be used in any sort of commercial transaction. It cannot be given away as some sort of bonus, gift, etc., with a purchase as this creates incentive to buy and is therefore prohibited. €¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€ ii. Updates/Revision History €¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€ Version 1.00 (06/25/01) ------------------------- • Everything before your beautiful eyes. €¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€ 01. - Track Guide - €¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€ WEST COAST Rank D Length: 2.319 Miles driving_emotion_west_coast.jpg SUZUKA CIRCUIT (EAST COURSE) Rank D Length: 1.391 Miles driving_emotion_suzukacircuit.jpg PROVENCE (BEGINNER) Rank C Length: 1.363 Miles driving_emotion_provence.jpg URBAN HIGHWAY (BEGINNER) Rank C Length: 1.573 Miles driving_emotion_highway.jpg PROVENCE (EXPERT) Rank B Length: 1.691 Miles driving_emotion_provence2.jpg SUZUKA CIRCUIT (INTERNATIONAL RACING COURSE) Rank A Length: 3.636 Miles driving_emotion_suzukacircuit2.jpg TSUKUBA CIRCUIT Rank D Length: 1.283 Miles driving_emotion_tsukuba.jpg URBAN HIGHWAY (EXPERT) Rank B Length: 2.409 Miles driving_emotion_highway2.jpg ZERO-4 (ONLY AVAILABLE IN TIME-ATTACK MODE) Length: 0.248 Miles driving_emotion_zero4.jpg OVAL (ONLY AVAILABLE IN TIME-ATTACK MODE) Length: 1.770 Miles driving_emotion_oval.jpg €¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€ 02. - Extensive Prize Guide - €¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€ Arcade Type-S --------------------------------------------- WEST COAST: Division 3 - Tsukuba Circuit, Honda Integra typeR Division 2 - Nissan Silvia spec-R Division 1 - Nissan Skyline GT-R V-Spec GT - Raybrig NSX (Honda/Acura) SUZUKA CIRCUIT (EAST COURSE): Division 3 - Suzuka Circuit (International Racing Course), BMW 328 ci Division 2 - Subaru Legacy Touring Wagon GT-B Division 1 - TVR Griffith Blackpool B340 GT - Calsonic Skyline (Nissan) PROVENCE (BEGINNER): Division 3 - Province (Expert), Nissan Primera 2.0Te-V Division 2 - Toyota Chaser Tourer V Division 1 - Toyota Supra GT - Castrol Supra (Toyota) URBAN HIGHWAY (BEGINNER): Division 3 - Urban Highway (Expert), Mitsubishi FTO GP versionR Division 2 - Porsche Boxter S Division 1 - Castrol Mugen NSX, Ferrari 360 Modena GT - Arta Zexel Skyline (Nissan) PROVENCE (EXPERT): Division 3 - Mitsubishi Pajero Super Exceed Division 2 - Subaru Impreza WRX STi version VI Division 1 - Porsche 911 GT3 GT - Mobil 1 NSX (Honda/Acura) SUZUKA CIRCUIT (INTERNATIONAL RACING COURSE): Division 3 - Honda S2000 Division 2 - Nissan Fairlady Z Version S 2by2 Division 1 - Ferrari F50 GT - Pennzoil Nismo GTR (Nissan) TSUKUBA CIRCUIT: Division 3 - Lexus IS 200 (Toyota) Division 2 - Mitsubishi GTO TwinTurbo Division 1 - Honda NSX S Zero GT - Denso Supra GT (Toyota) URBAN HIGHWAY (EXPERT): Division 3 - Alfa Romeo Alfa GT 3.0 V6 24V Division 2 - Mitsubishi Lancer GSR Evolution VI Division 1 - Mazda RX-7 [FD3S] GT - FK/Massimo Cerumo Supra, Toyota TS020 GT-One, Nissan Cube x Line Training: ---------------------------------------- AUTOCROSS 1 - Mazda MX-5 Miata [NA8C], Toyota Corolla Levin GTV AUTOCROSS 2 - ? AUTOCROSS 3 - ? AUTOCROSS 4 - ? €¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€ 03. - Full Car List - €¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€ Alfa Romeo Alfa GTV 3.0 V6 24V BMW 328Ci Ferrari 360 Modena Ferrari F50 Honda Civic Type R Honda Integra Type R Honda NSX S Zero Honda S2000 JGTC Arta Zexel Skyline JGTC Calsonic Skyline JGTC Castrol Mugen NSX JGTC Castrol Supra JGTC Denso Supra GT JGTC FK/Massimo Cerumo Supra JGTC Mobil 1 NSX JGTC Pennzoil Nismo GTR JGTC Raybrig NSC Mazada MX-5 Miata (NASC) Mazada MX-5 Miata (NBSC) Mazada RX-7 (FCSS) Mazada RX-7 (FDSS) Mitsubishi FTO GP versionR Mitsubishi GTO Twinturbo Mitsubishi Lancer GSR Evolution VI Mitsubishi Pajero super exceed Nissan Cube-X Nissan Fairlady Z Version S 2by2 Nissan Primera 2.0Te-V Nissan Silvia Spec-R Nissan Skyline GT-RV-Spec Porsche 911 GT3 Porsche Boxster S Subaru Impreza WRX STi Version VI Subaru Legacy Touring Wagon GT-B Toyota Celica Toyota Chaser Tourer V Toyota Corolla Levin GTV Toyota Lexus IS200 Toyota MR-S Toyota Sprinter Trueno GTV Toyota Supra Toyota TS020 GT-One TVR Griffith Blackpool B340 €¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€ 04. - General Strategies - €¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€¨€ • Power slide as much as you can on most turns in the game. To power slide, slow down a bit before the turn or chicane with the footbrake, then as you turn, hit the handbrake to make your car swing around the bend (make your car go into the proper direction first), then hit one of your brakes (handbrake is easier to use) while you are facing the direction you wish to be in (straight), and continue driving as normal. • Whenever you are steering into a turn, and smoke begins to come from your tires, this is a sure-sign that your car is about to spin-out if a counter-steer isn't used soon. To counter this eventual spin-out, simply lay off the gas a bit, and counter-steer (steer into the opposite direction) to regain your grip on the road, and to avoid the spin-out easily. • Sometimes (or a lot of the time), you can't power-slide in Driving Emotion Type-S, since the racing engine isn't designed for it like Gran Turismo 2 or Ridge Racer. The cars in Driving Emotion Type-S stick to the road much better than other racing games, so power-sliding isn't necessary most of the time, although some of the lower-ranked cars do tend to slide around. • You don't have to power slide around each turn. Some turns are too tight to try to manuever around, so just brake very hard with the footbrake to come to an almost complete stop, then turn your car into the desired direction, and hit the gas to get moving again. • Don't be too hard on the controls, since they are sort of touchy. The cars handle arcade-like, so you won't be spinning out after each turn, unless you really turn sharply or hit a wall at great speeds. • Try not to hit the other car in a race, since you will bounce off of him/her, and slow yourself down, and possibly spin-out. • Try to avoid all walls and barriers. Walls and barriers can slow your car down drastically, and they can also cause your car to have an un- necessary spin-out, which you don't want. • To recover from a spin-out quickly, simply let off the gas while you are spinning or moving, then steer with the spin until you slow down. Once you have done this, simply countersteer (steer into the direction you are spinning), then you will have regained control of your vehicle. • Try not to power-slide TOO much in the game. Why? Because the physics engine of Driving Emotion Type-S is very realistic, and if you try to power- slide around a sharp turn at high speeds, your car will skid or spin-out. • Don't take sharp turns at very high speeds (this is especially bad with very, VERY fast cars). Doing this may cause your car to stop or slide, and will slow you down big-time. Έ__.-» This document Copyright © 2000-2001 Nemesis™. All rights reserved «-.__Έ -EOF-