True to the core of the Grandia franchise remains Grandia III, as epic and colour-swollen as ever, yet now under the protective wing of Square Enix. Unfortunately, Noriyuki Iwadare still fronts as music man (ugh), but rest assured that the game will feature prominent improvements now that Enix has its foot wedged in the door of fantastical moneymaking.
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Grandia fights back, but looks a little similar Square Enix has at long last revealed information concerning Grandia III's battle system, called "initiative points" (doubtless due to poor translation). In battle, a dial appears in the upper left corner, and icons representing characters and enemies spin clockwise until they reach a "Com" line, commands are issued, and they continue to spin until they reach an "Act" line. This is, for those who may remember, a system replicated from the previous Grandia incarnation, and rolled into convenient circular form. Mana Eggs also make an appearance, and when broken will enable stronger spells. Grandia III hits Japan on August 4th. No word yet of a North American release. Official site
Sounds of Grandia unveiled According to Square Enix, the theme song to Grandia III, entitled "In the Sky", will be sung by female artist "Miz" in what is essentially a re-recording into Japanese.
In addition, a number of voice actors have been confirmed for the upcoming action-RPG: Masaya Matsukaze (Yuuki), Haruka Kinami (Alfina), Takeru Shibaki (Ull), Sayaka Yoshino (Dahna), Ayaka Maeda, Takashi Hagino (Emelious), Shinji Kasahara, Chieko Baishou (Holy Beast), Shingo Katsurayama (Alonso) and Mayumi Wakamura (Miranda).
Grandia III releases August 4th in Japan. Famitsu
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