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Final Fantasy VIII

Traditional RPG
Final Fantasy
  • September 9, 1999
  • February 11, 1999
  • October 27, 1999
A- 241 total ratings
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A Final Fantasy VIII review Author: Mei Artemis Published: May 05, 2005
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Many say that Final Fantasy VIII sits in VII's shadow. However, I have to disagree with that. Though VII was an extremely good game, I enjoyed playing throught VIII more. I know many do not agree with me, but that's just how I feel.
You play as Squall Leonhart, a 17 year old lonewolf who just wants to be left alone. He attends a military accademy and becomes a SeeD. He meets the young and beautiful Rinoa Heartilly and she turns his world upside down.
VIII's story was very good, but lacked in some departments. One thing is that Square got lazy when doing the character's pasts. Another is that there aren't many twists in this story. There are a few, but I won't spoil them for you. However, I personally loved the story. It adds a dash of love to it all, and overall the theme takes over later on. There are some very humorous scenes in the game, in which I found myself laughing out loud to, and the dialogue is translated and done very well.
The graphics are out of this world for the PSX. When I brought the game home, my sister looked at the box and made the comment, "I'm sure it really doesn't look that good." and I agreed with her, until I turned it on. Just watching the opening cinematic sequence pulls you into the game. The in-game graphics for the time are equally great.
The battle system and gameplay are typical of FF. The ATB system, which was in VII as well, is also in this game, making seasoned players familiar with the system. The new part is the Junction system which many gamers complain about. Overall, the system is very easy to master once you get the hang of it. However, this also makes the game extremely easy to play through.
Sidequests are extremely fun and plentiful. You can fight Omega and Ultima and obtain all GFs, become a master at Triple Triad (The card game), and chase a monkey around the world to name a few.
The character development is decent... on the two main characters. At first, it would seem that all characters will be significant, however, as the game progresses, Squall and Rinoa take over and the other characters seem obsolete. Villains are terrible in the game, for they don't add real twist to the story. Seifer is interesting, but he's not really a villain, just somebody crying out for attention.
Replay value is high. There are so many sidequests in the game, you are bound to miss one your first or even second time through. On top of that, there are some elements of the story that can be confusing, but a second time through would clear up any questions nicely.
I'll end with the music, which was excellent. Liberi Fatali opens the game, and the songs following it are just as good. Uematsu really did well.
And let me finish by saying that you will lose you life to the card game. It's extremely addicting, and I've played through the game before just to get all of the cards.
Editor's Grade
dotted line "Overall, I recommend this game, for it is fun to play and a bit addicting. Story: A- Graphics: A+ Battle System: B+ Sidequests: A+ Characters: B Replay Value: A"
A- dotted line Average Reader Score (Based on 241 ratings) | Rate it Now
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Mei Artemis
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Member since May 05, 2005
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