March 28, 2008, Square Haven has ceased updates indefinitely. What you see below is an archived version.

Final Fantasy X

Traditional RPG
Final Fantasy
  • December 17, 2001
  • July 19, 2001
  • May 24, 2002
A 270 total ratings
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Monster Arena Bestiary

[show all monsters]

Cactuar Kingcost
6,000 gil
HP (overkill)AP (overkill)stealdrop
100,000 (10,000)8,000 (8,000)Chocobo Wing Blessed Gem 
  Designer Wallet Dark Matter 
powerdefensemag. powermag. defensespeedevade %
dropped weaponsDropped armor# of slots
· Str +5%
· Str +10%
· Str +20%
· Defense +5%
· Defense +10%
· Defense +20%
# of abilities
Cactuar King is fast with ridiculously high Evade and Magic Defense, so definately include Wakka in this battle - he may be the only one who can reliably hit him. And regardless of whether you're able to make a connecting hit on him or not, the Cactuar King will counterattack with 10,000 Needles. When his turn comes to, Cactuar King will use 10,000 Needles about 40% of the time, 99,999 Needles 50% of the time, and run away (!) 10% of the time. Wakka's Attack Reel Overdrive, or Blitz Ace will finish him off quickly. Between this fight, and the Cactuar minigame in Sanubia Desert, you may wind up hating Cactuars for life.
conditionsprize for unlocking
Capture at least one of each monster from Thunder Plains. These are: Aerouge, Buer, Melusine, Kusariqqu, Qactuar*, Gold Element, Larva, and Iron Giant**.
*You will not encounter Qactuars until you've prayed to at least one of the glowing Qactuar stones.
**The Iron Giant only appears north of Rin's travel agency.
Chocobo Wing x99

All data, HTML is copyright Christine Bomke and Square Haven. You do not have permission to copy this data for any reason other than personal use. Data based on Christine Bomke's Monster Arena FAQ, © 2001, 2002 Christine Bomke.
Final Fantasy X
Monster Arena
Bestiary & Guide
Blitzball Guide

Monster Properties


Amount of gil you have to pay to fight this monster.


Amount of hit points the enemy holds. Overkill HP is denoted in (parentheses). Strike the enemy with this value or greater and earn an overkill.


Amount of AP earned after battle. Overkill AP is denoted in parentheses. Strike the enemy with an overkill and earn the specified AP.


Items Stolen or Mugged from the enemy. Italicized items are rare items. Your character can always steal rare items if he is equipped with the Master Thief or Pickpocket armor attribute.


Items dropped by the enemy after battle. Italicized items are rare items. Increase your chances of receiving rare items by upping your party's Luck attribute.

elemental properties

Absorb: The enemy absorbs this element.
Null: The element has no effect.
1/2: The element strikes at 50% strength.
1.5x: The element strikes at 150% strength.
N/A: The element strikes at normal strength.

dropped equipment

The enemy periodically drops weapons and armor with the denoted auto attributes and the denoted number of slots and abilities.

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