March 28, 2008, Square Haven has ceased updates indefinitely. What you see below is an archived version.

Final Fantasy X

Traditional RPG
Final Fantasy
  • December 17, 2001
  • July 19, 2001
  • May 24, 2002
A 270 total ratings
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Monster Arena Bestiary

[show all monsters]

6,000 gil
HP (overkill)AP (overkill)stealdrop
550,000 (10,000)8,000 (8,000)Healing Spring Three Stars 
  Stamina Tonic Dark Matter 
powerdefensemag. powermag. defensespeedevade %
dropped weaponsDropped armor# of slots
· Sleepstrike
· Silencestrike
· Darkstrike
· Poisonstrike
· Stonestrike
· Zombiestrike
· Slowstrike
· Deathstrike
· Sleepproof
· Silenceproof
· Darkproof
· Stoneproof
· Poisonproof
· Zombieproof
· Slowproof
· Deathproof
# of abilities
Treat Catoblepas as you would a mega Behemoth, because that's what he is, and bear in mind that when you defeat him, he'll cast Ultima as a last gasp. Cast Shell on your party before you slay him, if you don't have very high magic defense, or cripple him by using any and all four 'Breaks', of which he has 50% resistance to.
conditionsprize for unlocking
Capture at least one of each monster from Mt. Gagazet. These are: Bandersnatch, Grat, Grenade, Bashura, Ahriman, Grendel, Dark Flan, Mandragora, Behemoth, Splasher, Achelous, and Maelspike. Bear in mind that this area encompasses the snowy exterior of Mt. Gagazet, the Cavern interior, the flooded part of the cavern, and the ruins of the Zanarkand Freeway. Also, capturing at least two of the Splasher, Achelous, and Maelspike will unlock Shinryu in addition to Catoblepas - see Shinryu's entry in the Original Creations section for more detail.Blossom Crown x1

All data, HTML is copyright Christine Bomke and Square Haven. You do not have permission to copy this data for any reason other than personal use. Data based on Christine Bomke's Monster Arena FAQ, © 2001, 2002 Christine Bomke.
Final Fantasy X
Monster Arena
Bestiary & Guide
Blitzball Guide

Monster Properties


Amount of gil you have to pay to fight this monster.


Amount of hit points the enemy holds. Overkill HP is denoted in (parentheses). Strike the enemy with this value or greater and earn an overkill.


Amount of AP earned after battle. Overkill AP is denoted in parentheses. Strike the enemy with an overkill and earn the specified AP.


Items Stolen or Mugged from the enemy. Italicized items are rare items. Your character can always steal rare items if he is equipped with the Master Thief or Pickpocket armor attribute.


Items dropped by the enemy after battle. Italicized items are rare items. Increase your chances of receiving rare items by upping your party's Luck attribute.

elemental properties

Absorb: The enemy absorbs this element.
Null: The element has no effect.
1/2: The element strikes at 50% strength.
1.5x: The element strikes at 150% strength.
N/A: The element strikes at normal strength.

dropped equipment

The enemy periodically drops weapons and armor with the denoted auto attributes and the denoted number of slots and abilities.

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