March 28, 2008, Square Haven has ceased updates indefinitely. What you see below is an archived version.

Final Fantasy X

Traditional RPG
Final Fantasy
  • December 17, 2001
  • July 19, 2001
  • May 24, 2002
A 270 total ratings
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Monster Arena Bestiary

[show all monsters]

6,000 gil
HP (overkill)AP (overkill)stealdrop
280,000 (15,000)8,000 (8,000)Farplane Shadow Rename Card 
  Farplane Wind Dark Matter 
powerdefensemag. powermag. defensespeedevade %
dropped weaponsDropped armor# of slots
· Str +5%
· Str +10%
· Str +20%
· Defense +5%
· Defense +10%
· Defense +20%
# of abilities
Espada has a rather annoying instant-death counterattack, but very low HP. You can circumvent this by zombifying your party members, which makes them immune to instant death, or having the Deathproof and/or Auto Phoenix abilities in your armor. If your evade is high enough, you don't even need to worry about it, because you'll always dodge the counterattack. Espada also has no resistance whatsoever to all four 'Breaks', and 50% resistance to Slow. Enjoy this easy fight.
conditionsprize for unlocking
Capture at least one of each monster from Macalania. These are: Wasp, Murussu, Blue Element, Xiphos, Chimera, Evil Eye*, Snow Wolf*, Mafdet*, and Ice Flan*. The monsters without asterisks appear in Macalania Forest, and the ones with asterisks appear around Lake Macalania and Macalania Snowfield. Also, do not confuse Murussu with Mafdet - they're both armored moles, but one is pink, red, and blue, and has a crystal growing out of its head (Murussu), and the other is grayish-lavender with smoke coming out of pores in its back (Mafdet).Shining Gem x60

All data, HTML is copyright Christine Bomke and Square Haven. You do not have permission to copy this data for any reason other than personal use. Data based on Christine Bomke's Monster Arena FAQ, © 2001, 2002 Christine Bomke.
Final Fantasy X
Monster Arena
Bestiary & Guide
Blitzball Guide

Monster Properties


Amount of gil you have to pay to fight this monster.


Amount of hit points the enemy holds. Overkill HP is denoted in (parentheses). Strike the enemy with this value or greater and earn an overkill.


Amount of AP earned after battle. Overkill AP is denoted in parentheses. Strike the enemy with an overkill and earn the specified AP.


Items Stolen or Mugged from the enemy. Italicized items are rare items. Your character can always steal rare items if he is equipped with the Master Thief or Pickpocket armor attribute.


Items dropped by the enemy after battle. Italicized items are rare items. Increase your chances of receiving rare items by upping your party's Luck attribute.

elemental properties

Absorb: The enemy absorbs this element.
Null: The element has no effect.
1/2: The element strikes at 50% strength.
1.5x: The element strikes at 150% strength.
N/A: The element strikes at normal strength.

dropped equipment

The enemy periodically drops weapons and armor with the denoted auto attributes and the denoted number of slots and abilities.

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