March 28, 2008, Square Haven has ceased updates indefinitely. What you see below is an archived version.

Final Fantasy X

Traditional RPG
Final Fantasy
  • December 17, 2001
  • July 19, 2001
  • May 24, 2002
A 270 total ratings
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Monster Arena Bestiary

[show all monsters]

8,000 gil
HP (overkill)AP (overkill)stealdrop
850,000 (99,999)10,000 (10,000)Chocobo Feather Agility Sphere 
  Chocobo Wing Dark Matter 
powerdefensemag. powermag. defensespeedevade %
dropped weaponsDropped armor# of slots
· Sleepstrike
· Silencestrike
· Darkstrike
· Poisonstrike
· Stonestrike
· Zombiestrike
· Slowstrike
· Deathstrike
· Sleepproof
· Silenceproof
· Darkproof
· Stoneproof
· Poisonproof
· Zombieproof
· Slowproof
· Deathproof
· Confuseproof
# of abilities
Fenrir is fast, agile, and has two very powerful attacks, one of which is instant death even to Aeons, and the other does 15,000+ damage on top of confusion to a single character. And did I mention, he's FAST? Even if you cast Hastega, you may not be able to keep up with Fenrir. If there was ever a battle to abuse Mindy's Passado, this is it. He has 99% resistance to Armor Break and Mental Break, but in my opinion, the 1% chance of making a connecting hit outweighs the benefit of inflicting either of these on him. Alternately, if you're playing the
conditionsprize for unlocking
Capture at least 3 of each monster from the wolf species. These are: Dingo (Besaid Island), Mi'ihen Fang (Mi'ihen Highroad), Garm (Moonflow), Snow Wolf (Macalania Snowfield), Sand Wolf (Sanubia Desert), Skoll (Calm Lands), and Bandersnatch (Mt. Gagazet).Chocobo Feather x99

All data, HTML is copyright Christine Bomke and Square Haven. You do not have permission to copy this data for any reason other than personal use. Data based on Christine Bomke's Monster Arena FAQ, © 2001, 2002 Christine Bomke.
Final Fantasy X
Monster Arena
Bestiary & Guide
Blitzball Guide

Monster Properties


Amount of gil you have to pay to fight this monster.


Amount of hit points the enemy holds. Overkill HP is denoted in (parentheses). Strike the enemy with this value or greater and earn an overkill.


Amount of AP earned after battle. Overkill AP is denoted in parentheses. Strike the enemy with an overkill and earn the specified AP.


Items Stolen or Mugged from the enemy. Italicized items are rare items. Your character can always steal rare items if he is equipped with the Master Thief or Pickpocket armor attribute.


Items dropped by the enemy after battle. Italicized items are rare items. Increase your chances of receiving rare items by upping your party's Luck attribute.

elemental properties

Absorb: The enemy absorbs this element.
Null: The element has no effect.
1/2: The element strikes at 50% strength.
1.5x: The element strikes at 150% strength.
N/A: The element strikes at normal strength.

dropped equipment

The enemy periodically drops weapons and armor with the denoted auto attributes and the denoted number of slots and abilities.

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