March 28, 2008, Square Haven has ceased updates indefinitely. What you see below is an archived version.

Final Fantasy X

Traditional RPG
Final Fantasy
  • December 17, 2001
  • July 19, 2001
  • May 24, 2002
A 270 total ratings
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Monster Arena Bestiary

[show all monsters]

Greater Spherecost
15,000 gil
HP (overkill)AP (overkill)stealdrop
1,500,000 (99,999)50,000 (50,000)Gambler's Spirit Luck Sphere 
  Return Sphere Dark Matter 
powerdefensemag. powermag. defensespeedevade %
dropped weaponsDropped armor# of slots
· One MP Cost · Auto Phoenix2-4
# of abilities
If there was ever a poster child for :at:Auto-Protect: armor, it would be Greater Sphere. Even at very high levels, Greater Sphere still gave me lots of trouble, because it constantly randomly counterattacks with Aqua Press or Ultima, and the former does ridiculously high damage even at 255 defense - Protect makes it barely survivable. Besides that, obsessively keeping your party in :at:Auto-Life: status will save your rear. Luckily, Greater Sphere doesn't have much HP, so a few 12-hit Attack Reels at 99,999 per hit should dispose of it, or if you have the patience to wait 255 turns, it's vulnerable to Doom.
conditionsprize for unlocking
Capture the nescessary number of monsters to conquer 2 species.Supreme Gem x60

All data, HTML is copyright Christine Bomke and Square Haven. You do not have permission to copy this data for any reason other than personal use. Data based on Christine Bomke's Monster Arena FAQ, © 2001, 2002 Christine Bomke.
Final Fantasy X
Monster Arena
Bestiary & Guide
Blitzball Guide

Monster Properties


Amount of gil you have to pay to fight this monster.


Amount of hit points the enemy holds. Overkill HP is denoted in (parentheses). Strike the enemy with this value or greater and earn an overkill.


Amount of AP earned after battle. Overkill AP is denoted in parentheses. Strike the enemy with an overkill and earn the specified AP.


Items Stolen or Mugged from the enemy. Italicized items are rare items. Your character can always steal rare items if he is equipped with the Master Thief or Pickpocket armor attribute.


Items dropped by the enemy after battle. Italicized items are rare items. Increase your chances of receiving rare items by upping your party's Luck attribute.

elemental properties

Absorb: The enemy absorbs this element.
Null: The element has no effect.
1/2: The element strikes at 50% strength.
1.5x: The element strikes at 150% strength.
N/A: The element strikes at normal strength.

dropped equipment

The enemy periodically drops weapons and armor with the denoted auto attributes and the denoted number of slots and abilities.

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