Square Enix has at long last revealed information concerning Grandia III's battle system, called "initiative points" (doubtless due to poor translation). In battle, a dial appears in the upper left corner, and icons representing characters and enemies spin clockwise until they reach a "Com" line, commands are issued, and they continue to spin until they reach an "Act" line. This is, for those who may remember, a system replicated from the previous Grandia incarnation, and rolled into convenient circular form. Mana Eggs also make an appearance, and when broken will enable stronger spells. Grandia III hits Japan on August 4th. No word yet of a North American release.