Dragon Quest gets festive |
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Those who would tempt the fates and wield the Wiimote in a battle against nefarious Dragon Quest monsters are encouraged to use an extra strong strap for their own safety and those of others. Square Enix has billed the game as a spiritual sequel to the Japan-only title Kenshin Dragon Quest, a motion-activated plug-and-play TV game.
Dragon Quest Swords uses a battle system reminiscent of first-person shooter arcade games such as House of the Dead and Time Crisis. The Wii picks up on the direction of the player's stabbing motions to stimulate the action of swiping a sword. To defend oneself from incoming attacks, the player can also squeeze the A button to brandish a shield. To inflict damage upon distant enemies, the player can throw a ball of lightning using the B button. There is no MP gauge, so bolts can be hurled liberally.
Swords debuts in Spring of 2007 in Japan with no North American release currently scheduled.






























The Jump Festa trailer
Gameplay Demo
Man demonstrating hacking and slashing technique
More manic celebration of Dragon Quest's 20th Anniversary
Double your pleasure

We cannot yet confirm that Dragon Quest IX will actually appear on two cartridges, as this image may be the work of a Photoshop deviant. Nevertheless, we added our watermark to further prove that we here at Square Haven are truly living on the edge. Stay tuned to see if this information is reliable or we are just trying to trick you.
Dragon Quest IX trailer
Manic 20th Anniversary of Dragon Quest coverage
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