March 28, 2008, Square Haven has ceased updates indefinitely. What you see below is an archived version.
samurai |
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Inherent Attributes |
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Move |
3 |
Jump |
3 |
C-EV Physical |
20 % |
C-EV Magic |
0 % |
JP to Master |
7100 |
Rankings |
Class |
Growth |
Hit Points |
12 (t) |
11 (t) |
Magic Points |
7 |
10 |
Physical AT |
2 |
4 (t) |
Magic AT |
10 |
N/A |
Speed |
6 (t) |
N/A |
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Prerequisites |
Level 3 Knight
Level 4 Monk
Level 2 Lancer |
Inherent Ability |
None |
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Despite marginal HP, the Samurai is virtually equal to the Monk in terms of
strength. His magical prowess is best demonstrated by the "Draw Out" ability.
Able to release the latent spirit within any katana, the Samurai can use this
beneficent or wrathful force to his advantage. Draw Out's only drawback is
that the katana may break after use. |
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ACTION : DRAW OUT |
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Rng |
Effect |
MP |
Sp |
JP |
Asura |
Releases spirit of the katana. An invisible blade
slashes the enemy. |
Auto |
3, V3 Enemy |
0 |
0 |
100 |
Koutetsu |
Releases spirit of the katana. The cry of the
Banshee, released in a brutal wave. |
Auto |
3, V3 Enemy |
0 |
0 |
180 |
Bizen Boat |
Releases spirit of the katana. Ghost's whisper
causes MP damage. |
Auto |
3, V3 Enemy |
0 |
0 |
260 |
Murasame |
Releases spirit of the katana. Released spirit's tears
restore HP. |
Auto |
3, V3 Ally |
0 |
0 |
340 |
Heaven's Cloud |
Releases spirit of the katana. Ethereal spirit
flows out and attacks. (Adds Slow.) |
Auto |
3, V3 Enemy |
0 |
0 |
420 |
Kiyomori |
Releases spirit of the katana. Spiritual essence
engulfs allies in a protective veil. (Adds Protect, Shell.) |
Auto |
3, V3 Ally |
0 |
0 |
500 |
Muramasa |
Releases spirit of the katana. Vengeful wraiths
gradually remove the soul of the enemy. (Adds Confusion, Death Sentence.) |
Auto |
3, V3 Enemy |
0 |
0 |
580 |
Kikuichimoji |
Releases spirit of the katana. Vengeful spirit
charges the enemy in rage. |
4 dir |
8, V3 Enemy |
0 |
0 |
660 |
Masamune |
Releases spirit of the katana. Benevolent
spirits enhance the strength and agility of allies. (Adds Regen, Haste.) |
Auto |
3, V3 Ally |
0 |
0 |
740 |
Chirijiraden |
Releases spirit of the katana. Spirits become
blue flame and attack living beings. |
Auto |
3, V3 Enemy |
0 |
0 |
820 |
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A Draw Out ability can only be used when the corresponding katana is in the inventory. |
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REACTION |
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Description |
Trigger |
JP |
Meatbone Slash |
Normal physical attack causes damage equivalent to unit's maximum HP. |
Critical |
200 |
Blade Grasp |
Evade physical attack. |
Physical attack
(not bow-type) |
700 |
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SUPPORT |
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Description |
JP |
Equip Knife |
Equip a katana regardless of job. |
400 |
Two Hands |
Hold weapon in both hands, doubling damage of physical attacks. |
900 |
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MOVEMENT |
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Description |
JP |
Walk on Water |
Move or stop over the surface of the water. |
300 |
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Final Fantasy Tactics
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