From Final Fantasy's famous avian mascot to the hapless creatures served up for slaughter in traditional FF battles, monsters now may fight alongside humans as allies in Final Fantasy Tactics. After they are invited into the party, they may be controlled in subsequent battles like human units.
There are a total of forty-eight monsters--consisting of humanoids, beasts, and others that defy classification--divided among sixteen distinct classes, or types. Occasionally, monsters in the party will lay eggs (which take up spaces in the party roster) that will yield offspring related to their parent's class. For example, a Behemoth in the party may give rise to King Behemoths and Dark Behemoths if given enough time. (In fact, the only way to acquire a Wildbow is for a Uribo or Porky to lay an egg that will yield a Wildbow.)
Select one of the following sixteen classes to find out more information. (The italicized descriptions are from the game. For an explanation about how the information is presented, consult the primer):
Chocobo class
Enormous bird. Cannot fly since its wings have degenerated. Bred for transportation due to its high running power. (Human units may ride Chocobos in battle.)
Goblin class
Small demon with big ears and an upturned nose. Small body but quite strong.
Bomb class
Monster covered with fire. Its body fluid is highly flammable like oil.
Panther class
4 legged creature who attacks with sharp fangs and quick moves. Causes abnormal status with its venom.
Pisco Demon class
Slimy mollusk-like monster with human exterior appearing quite intelligent, but no skeleton.
Skeleton class
Undead warrior in skeletal form. Recovers periodically even when HP hits 0.
Ghost class
Floating ghost that never dies. Possesses enemies with its touch causing abnormal status.
Flotiball class
Huge cycloptic monster that attacks with strange eye power.
Bird class
Bird monster with sharp beak and huge wings. Flying ability is quite high, but it usually walks.
Uribo class
Monster that looks like a cute bear. But, it walks on two legs.
Woodman class
Tree with a mind from spiritual powers dwelling in plants. Spirits of the leaves have great powers.
Bull class
Monster with a bull's head and a human body. It draws powerful attacks.
Morbol class
Monster that eats anything with a huge mouth. Its sticky body liquid emits a foul smell.
Behemoth class
Ferocious hoofed monster with large horns, a brilliant mane, a thick tail, and a strong body.
Dragon class
Huge monster with a scaly body. It has wings but can't fly. Ferocious but not intelligent.
Hydra class
3 headed monster. Can fly despite its massive body. The 3 heads have the same mind.